Pf2e ratfolk.

Creatures and objects of different sizes occupy different amounts of space. The sizes and the spaces they each take up on a grid are listed in Table 9–1: Size and Reach (page 474). Table 9–1 also lists the typical reach for creatures of each size, for both tall creatures (most bipeds) and long creatures (most quadrupeds). See page 455 for more about reach.<br …

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Ratfolk Bomber Alchemist that uses bombs for Control effects and AoE, and a Archer or Ranger dedication to buff up the crossbow, used for big single-target damage hits or when bombs aren't available in the moment. Uses the Ratfolk Cheekpouches Feats to quickly store and carry lots of bombs, elixirs, etc. for both themself and their team.Marshals are leaders, first and foremost. Marshals can come from any class or background, though they all share a willingness to sacrifice their own glory for the greater good of the team. Some marshals lead from the front, sword and shield raised, while others may call instructions and encouragements from the rear while providing allied ...You can Tumble Through using Climb, Fly, Swim, or another action instead of Stride in the appropriate environment.Success You move through the enemy’s space, treating the squares in its space as difficult terrain (every 5 feet costs 10 feet of movement). If you don’t have enough Speed to move all the way through its space, you get the same ...Items alchemist’s tools, hand crossbow (20 bolts), studded leather armor. Infused Items A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused moderate alchemist’s fires, and 2 infused moderate frost vials. These items last for 24 hours, or until the next time they make their daily preparations. AC 21; Fort +11, Ref +13, Will +9.Appendix 2: Height and Weight. To determine a character's height, roll the modifier dice indicated on the appropriate Random Height & Weight table and add the result, in inches, to the base height for your character's race and gender. To determine a character's weight, multiply the result of the modifier dice by the weight multiplier and add ...

Hopefully, that's where you guys come in. The basic build concept is as follows: Ratfolk Bomber Alchemist that uses bombs for Control effects and AoE, and a Archer or Ranger dedication to buff up the crossbow, used for big single-target damage hits or when bombs aren't available in the moment. Uses the Ratfolk Cheekpouches Feats to quickly ... Tengu Legacy Content Uncommon Humanoid Tengu Source Advanced Player's Guide pg. 25 2.0 PFS Note Due to years of successful Pathfinder Society activities, all characters have access to the tengu ancestry …You gain the undine trait, in addition to the traits from your ancestry. You gain a swim Speed of 10 feet and the amphibious trait. Like all creatures with the amphibious trait, you can breathe both water and air. You can choose from undine feats and feats from your ancestry whenever you gain an ancestry feat.

The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.

Average Height 3-4 ft. Average Weight 60-100 lbs. Age of Maturity 10 years. Maximum Age 60+1d20 years. GuyWithACrossbow. •. I added ratfolk to my homebrew world last year using Pf1 and starfinder as my guides and most of the ancestry feats i came up with are close to what the APG had in it :) upvotes. upvotes.Ratfolk names - Pathfinder. This name generator will give you 10 random names fit for the ratfolk part of the Pathfinder universe. Ratfolk are humanoid rats who love to collect items, especially valuable items. They've become masters of trade and value their vast collections of items more than money, so a good trade to a ratfolk is usually one ... You are a consummate spellcaster, with a comprehensive understanding of both arcane theory and practical spellcraft. Your proficiency ranks for arcane spell attack rolls and spell DCs increase to legendary. You are an eternal student of the arcane secrets of the universe, using your mastery of magic to cast powerful and devastating spells. Ratfolk (Uncommon) The ability boosts are perfect, and while you still only get 6 racial hit points, you don’t get a Constitution Flaw like the Elf and the Kobold. Unfortunately, none of the Ratfolk’s Ancestry Feats cater to the Witch’s capabilities. Consider Adopted Ancestry or a Versatile Heritage.Oread (Versatile Heritage) Legacy Content Uncommon Oread Source Ancestry Guide pg. 104 2.0 The Plane of Earth's influence runs through an oread's family, most often from a shaitan or crystal dragon ancestor. Oreads tend to be stoic, steadfast, and dependable, but they contain depths not seen on the surface. Oreads can be slow to reveal their true …

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The familiar is immune to death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, and void. Your familiar must have the tough pet ability to select this. Damage Avoidance (Player Core pg. 212): Choose one type of save.

Appendix 2: Height and Weight. To determine a character's height, roll the modifier dice indicated on the appropriate Random Height & Weight table and add the result, in inches, to the base height for your character's race and gender. To determine a character's weight, multiply the result of the modifier dice by the weight multiplier and add ...Ratfolk: Low racial hit points and a Strength Flaw are manageable, but that’s not a great start, and the Ratfolk’s Ancestry Feats offer almost nothing useful to the Swashbuckler. Tengu: Only two Ability Boosts, but you can make that work. Tengu Weapon Familiarity offers access to the Wakizashi, and Squawk! is great insurance for the ...Elevated beyond mere helpers or playthings, these poppets are free to chart their own destinies. Most commonly made of cloth, wicker, and wood, poppets are among the simplest of constructs. They serve as helpers to fetch tools, clean dishes, tidy rooms, or perform other light tasks. Their size and appearance vary, but nearly all poppets appear ...You gain the undine trait, in addition to the traits from your ancestry. You gain a swim Speed of 10 feet and the amphibious trait. Like all creatures with the amphibious trait, you can breathe both water and air. You can choose from undine feats and feats from your ancestry whenever you gain an ancestry feat.Swashbuckler Styles. SourceAdvanced Player's Guide pg. 86 2.0 As a swashbuckler, you have your own distinctive style that enables you to gracefully handle everyday events and life-or-death situations alike. Choose a swashbuckler's style. This style determines the additional actions you use to gain panache and makes you trained in the skill ...Some rangers believe civilization wears down the soul, but still needs to be protected from wild creatures. Others say nature needs to be protected from the greedy, who wish to tame its beauty and plunder its treasures. You could champion either goal, or both. You might be a scout, tracker, or hunter of fugitives or beasts, haunting the edge of ...Ratfolk APG (Uncommon) Take boosts in Dex/Con/Int and a flaw in Strength, and you’re ready to go. Longsnout Rat is the easiest Heritage option, granting imprecise Scent. The Ratfolk’s feat options aren’t fantastic, but you can get a familiar at low levels and a burrow speed at high levels.

Specific Magic Weapons. Blade of the Black Sovereign, Frost Brand, Gearblade, Ovinrbaane, Ridill, Skyrider Sword. This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights.The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.You gain the undine trait, in addition to the traits from your ancestry. You gain a swim Speed of 10 feet and the amphibious trait. Like all creatures with the amphibious trait, you can breathe both water and air. You can choose from undine feats and feats from your ancestry whenever you gain an ancestry feat.Legacy Content. Ratfolk SourceAncestry Guide pg. 54 2.0 You wear skulls to demoralize foes. You become trained in Intimidation and gain the Intimidating Glare skill feat. If you're already trained in Intimidation, you instead become trained in a skill of your choice. If you pay 50 gp for a splendid skull mask, the mask grants you a +1 item ...The exact origin of the ratfolk is generally unknown. Most scholars believe them to be one of the younger races. Some commoners paint an association to wererats, which most ratfolk find offensive. They may be rumored to have travelled out of the great chasm, or escaped from Heth imprisonment. Ratfolk tend nomadically live in large extended …

The long snouts that run in your family give you a keener sense of smell than most ratfolk. You gain imprecise scent with a range of 30 feet. This means you can use your sense of smell to determine a creature’s location.

Best. Kaliphear. • 10 mo. ago. The Swashbuckler (ideally) will only be attacking with Panache, presumably, and will be getting a +2 (at minimum) or a +2d6 (if using Confident Finisher) at level 1. This will counteract a negative to STR in its entirety, and dwarf their Strength's contribution to damage over the course of their career. Humans reach physical adulthood around the age of 15, though mental maturity occurs a few years later. A typical human can live to be around 90 years old. Humans often intermarry with people of other ancestries, giving rise to children who bear the traits of both parents. The most notable half-humans are half-elves and half-orcs.Our independent product and service reviews help you decide the best value for your money. Our independent product and service reviews help you decide the best value for your money...America’s air safety regulator has downgraded its safety rating for India’s civil aviation authority, according to a report by the Indian newspaper Mint, to a level on par with cou...Bombs: Acid Flask, Bottled Lightning. Others: Elixir of Life, Antidote, Antiplague, Eagle-Eye Elixir, Mistform Elixir, Cheetah's Elixir. Skills: Crafting, Medicine, Stealth, Thievery. Feral Alchemist. This type of Alchemist is built to use Bestial Mutagen. It can also be great to offer that potion to other party members.Legacy Content. Archetype SourceAdvanced Player's Guide pg. 156 2.0 Archetype Archaeologist Prerequisites Archaeologist Dedication While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips.3 Share. Sort by: KFredrickson. • 1 yr. ago. Barbarian could be an entertaining combination of both. Take the Raging Intimidation feat, and build to suit for the rest of your stuff. For stats, prioritize as below: Str > Con > Dex (to AC cap) > Cha (for intimidation) >Wiz > Int. If playing free archetype, Wrestler could be fun with an Animal Barb.Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys.Tengu Legacy Content Uncommon Humanoid Tengu Source Advanced Player's Guide pg. 25 2.0 PFS Note Due to years of successful Pathfinder Society activities, all characters have access to the tengu ancestry …

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Creatures and objects of different sizes occupy different amounts of space. The sizes and the spaces they each take up on a grid are listed in Table 9–1: Size and Reach (page 474). Table 9–1 also lists the typical reach for creatures of each size, for both tall creatures (most bipeds) and long creatures (most quadrupeds). See page 455 for more about reach.<br …

Standard Racial Traits. Ability Score Modifiers: Ratfolk are agile and clever, yet physically weak. They gain +2 Dexterity, +2 Intelligence, and –2 Strength. Type: Ratfolk are humanoids with the ratfolk subtype. Size: Ratfolk are Small and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat ...Legacy Content. Archetype SourceAdvanced Player's Guide pg. 156 2.0 Archetype Archaeologist Prerequisites Archaeologist Dedication While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips.Unique LE Small Humanoid Ratfolk Source Pathfinder #173: Doorway to the Red Star pg. 51 Female ratfolk crime lord Perception +28; low-light vision Languages Akitonian, Shobhad Skills Acrobatics +29, Athletics +26, Deception +31, Diplomacy +29, Engineering Lore +27, Intimidation +31, Occultism +25, Society +27, Stealth +29, Thievery +31 ...So things with high Dex and Int are good: Rogue, Inventor, Investigator (great mouse detective), and alchemist are all great classes for the Ratfolk. Reply reply GortleGGThe Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Table. by Jonny.Success The target is slowed 1 for 1 round. Failure The target is slowed 1 for 1 minute. Critical Failure The target is slowed 2 for 1 minute. Heightened (6th) You can target up to 10 creatures. You dilate the flow of time around the target, slowing its actions.Sep 6, 2021 · Ratfolk are rat-like humanoids, unkempt and far from clean, who live in large societies and groups and have little sense of personal space or ownership. While other races expect trickery, they act professionally, especially when trading, and they are known to be very brave in dire circumstances where avenging fallen comrades is an unwritten law. The word “lizardfolk” is an excellent example of humanity’s narrow-sighted view of this culture. The name of their people is “iruxi,” but these reptilian humanoids have patiently and good-naturedly accepted the name “lizardfolk” as a variant, and they generally resist urges to call humans and other mammalians similarly derivative ...

Favored Weapon Arazni, Besmara, Cayden Cailean, Count Ranalc, Hastur, Seafarer's Hope, Touch of the Sun, Zura. Price 2 gp; Damage 1d6 P; Bulk 1. Hands 1. Type Melee; Category Martial; Group Sword. The rapier is a long and thin piercing blade with a basket hilt. It is prized among many as a dueling weapon.A creature is (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it. To flank a foe, you and your ally must be on opposite sides of the creature. A line drawn between the center of your space and the center of your ally's space must pass through opposite sides or opposite corners of the foe's space. Ratfolk. SourceBestiary pg. 277True to their name, ratfolk are rodent-like humanoids well suited to living on the outskirts of mainstream society. Despite common misconceptions that they are dirty or diseased, ysoki, as they call themselves, keep impeccably clean. Instagram:https://instagram. how to read white claw batch code A creature with this trait is a member of the ratfolk ancestry. Ratfolk are humanoids who resemble rats. An ability with this trait can be used or selected only by ratfolk. Your cheeks are stretchy, and you can store up to four items of light Bulk or less in these cheek pouches. None of these items can have a dimension longer than 1 foot. roma pizza eustis Primary items cost near the highest value for their level. They have a big impact on combat or player ability. This includes weapons, armor, and Perception items. The highest price is for items like magic weapons, magic armor, and apex items. So a +1 striking weapon is 100 gp at 4th level. jacob ken Redwood Trust News: This is the News-site for the company Redwood Trust on Markets Insider Indices Commodities Currencies StocksIntroduction. Familiars are a small, magical animal-like creature that serves as equal parts pet and multipurpose tool. With a long list of potential abilities and the ability to replace them daily, your familiar can be an important and powerful part of your character’s toolset. Before proceeding, be sure to read the full rules for familiars. nothing bundt cakes new hartford menu Ysoki, 1 also known among others as ratfolk, 2 are small people who resemble humanoid rats. They are found as both itinerant merchants and scavengers in … movie showtimes in eugene oregon Physical Description. Gnolls are large, hyena-like humanoids with short muzzles, sharp teeth, and large and expressive round ears. Their bodies are covered in shaggy fur, rougher on the back and softer and lighter on the stomach and throat, usually in an off-white, tan, or brown shade—spots and stripes are both common. publix summit point pharmacy Picihl. Chikif. Ret. Nhikkar. Moti. 2. Most often fantasy names are usually deeply rooted in the culture and language they come from, like pathfinder ratfolk names. For example, In Scottish, mac means “son of”. Medium Armor Mastery Level 19. Your skill with armor improves, increasing your ability to dodge blows. Your proficiency ranks for medium armor, light armor, and unarmored defense increase to master. There’s no sight more beautiful to you than a strange brew bubbling in a beaker, and you consume your ingenious elixirs with abandon. cash america fort worth photos Cheek Pouches. Source Monster Codex pg. 176. Some ratfolk have developed stretchy cheek pouches that they can use to hold and carry small loads up to 1 cubic foot in volume and 10 pounds in weight, such as light weapons, potions, scrolls, and similar objects. Such a ratfolk can transfer a held object to his cheek pouches or extract an object ...You have been blessed by a phoenix, perhaps via some magical interaction with a similarly blessed individual.<br /><br /> Grant this new sorcerer bloodline to players who finish the Fists of the Ruby Phoenix Adventure Path. Players can then choose this bloodline for any new sorcerer characters they create for future campaigns. chattanooga bulk trash pickup This is a Real-time headline. These are breaking news, delivered the minute it happens, delivered ticker-tape style. Visit www.marketwatch.com or ... Indices Commodities Currencies... angels stadium outside Many sport dorsal spikes or garish neck frills that hint at their clan lineage. Lizardfolk reach physical adulthood at age 15 and live up to 120 years. The average lizardfolk stands 6 to 7 feet tall, but grows throughout their lifetime, gaining strength and size with age. pokes nyt mini Ratfolk are rat-like humanoids, unkempt and far from clean, who live in large societies and groups and have little sense of personal space or ownership. While other races expect trickery, they act professionally, especially when trading, and they are known to be very brave in dire circumstances where avenging fallen comrades is an unwritten law. chime refund account check Uomoto characters, characters from Eihlona, automatons with memories of Jistka, and Arcadians all have access to the inventor class. Characters from Ustalav have access to the inventor class. PFS Note All Pathfinder Society agents have access to the Inventor class. Any tinkerer can follow a diagram to make a device, but you invent the impossible!Pathfinder 2e – Updated Ratfolk Ancestry Handbook. T.E. "RPGBOT" Kamstra June 28, 2023. Ratfolk have gotten some new feats since we last took a look … Ratfolk. This small, ratlike humanoid has a twitching, whiskered snout, pointed ears, and a long, leathery tail. Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. Tinkerers and hoarders by nature, many ratfolk ...